Sajko

Sajko is a character of the player Pzychosocial.

Early Life
Sajko was born during the Beginnantid, the semi-mythical and semi-historical time while the Isvikings were migrating fromUrheim(approx. meaning "original home") to Alathra. Like most other Isvikings, this entailed a life of adventure and mystery, creating a character of practical, stoic and survivalist attitude. As a member of the ruling clan he also learned about statecraft and the responsibilities of leadership, but mainly served under Gammeljarl who was the prime leader of the people. Unfortunately however, Sajko did not receive a real education, and has had to learn-as-he goes. This has resulted in an accented Common Tongue and Bastardo and horrible handwriting. Sajko is not also familiar with many complicated forms of government, preferring to keep things simple.

Founding Isvik
Isvik is said to be founded in July 2021 by Gammeljarl, who passed away just after founding the town following a long and arduous journey to Prospit which is the subject of the literary work Skald 2: Findrsång. The remains of Gammeljarl were eventually buried under a wooden stave church Pzychosocial built in Isvik, but shortly after his passing Gammeljarl's corpse was kept fresh by being frozen in ice until a proper burial could be organised. In the first days of the settlement, Sajko along with Potipoti took up responsibility to ensure that their folk survived and did most of the construction. For his effort, Sajko was elected Jarl, and took up residence in the largest longhouse of the village. For a few years, Isvik grew modestly and attracted some attention, but Sajko was determined to avoid the wrathful eye of the tyrannical Kingdom of Acquendavia.

Prospitian Revolution
Similarly for many others in Prospit, the Prospitian Revolution became a diplomatic baptism in fire for Sajko. During the war he was contacted by various parties, and covertly sided with the revolutionaries upon advice from King Theodmer of Redna. While war breaking out between Dalleton and Lothridge, Sajko was collecting supplies and armaments, but fortunately never had to use them as the war ended. Aiming to establish friendly ties internationally, Sajko made Isvik a member of some international organisations, including AIA, the Prospitian Provisional Union and the Prospit Moot. Most importantly however, Sajko was contacted by the demonic being Zaktos of Archivia, and eventually founded a nation: The Old Nixium Federation.

Founding of Nixium
Sajko was one of the founding members of the Old Nixium Oath, alongside Zaktos and Antonlovetuva. This was a small democratic nation with highly autonomous towns and Sajko learned more about modern politics as well as architecture, writing and languages from the archivists of Archivia.



In November of 2021 Zaktos suddenly departed from the realm of Alathra. This left the population disillusioned and many projects ground to a halt. Only the Isvikings expanded their town and intra-urban road network modestly. As the realm fell into disrepair and under management, the Jarl Sajko rose to prominence as the de-facto caretaker of the realm. Worried by the state of affairs and seeing how the Oath democracy slowed the decision-making effectiveness of the state, Sajko sought support for running the entire nation as a monarch. Leveraging his experience as Jarl, he argued that he could ascend the feudal ladder to Duke (Archduke for a sovereign and independent duchy) and lead the whole realm both fairly and effectively. With no protests from the silent halls of Archivia, Sajko was eventually crowned Archduke in the stave church of Isvik on the twentieth of January 2022.

Political Beliefs
Having seen his towns fortunes both grow and dwindle, as well as his history of dodging Acquendavian oppression, conforming to rigid democratic systems, and navigating the complex geopolitics of Prospit, has given Sajko a pragmatic mindset in politics. Sajko may agree with democratic principles, especially that a government must have consent, but is currently a monarch and also believes that the nobility has the right to rule their fiefs - if the power is weald responsibly.

Religion
Sajko does not adhere to an organised faith, but instead of being irreligious he is a superstitious man who partakes in the worship and ceremonies for revering the Isviking ancestors such as Gammeljarl, and dragons the Pantheon of the Dragon.