Archive:Battle Hoe: Difference between revisions
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=== The "Hrebenčuk" Doctrine === |
=== The "Hrebenčuk" Doctrine === |
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Using the terrain around the Kingdom was necessary for the Army, as it had thick forest to the north, to the west a river line and then more forests and to the south the old Acquindavian mountains. This presented the small nation with much protection and with an opportunity. Why not use the natural terrain against our enemies. As such the " |
Using the terrain around the Kingdom was necessary for the Army, as it had thick forest to the north, to the west a river line and then more forests and to the south the old Acquindavian mountains. This presented the small nation with much protection and with an opportunity. Why not use the natural terrain against our enemies. As such the "Hrebenčuk" Doctrine was built on the guerilla warfare doctrine. Avoiding open confrontation against enemies, attacking them in the forests, while they were moving and/or while they were stopping for a rest, in small groups of 3-4 soldiers. The Gen. 3 Hoes were incredibly fast, and deadly, if the enemy wasn't prepared and, as such, the tactic proved useful and effective. |
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=== The "Valerian" Doctrine === |
=== The "Valerian" Doctrine === |
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Even a more common sight on the battlefield, these short hoes, proved to be effective in the hands of conscripts and cadets. Wielded in combination with a shield, these battle hoes were perfect in open combat. Fast and small, yet packing nearly the same punch as a double handed version, they were amazing in CQC. In duels, they were used either in akimbo version or rarely in single version. If used in the single version, they were always accompanied with another weapon, or, if not, the warrior would use fast and light attacks to wear down the opponent. |
Even a more common sight on the battlefield, these short hoes, proved to be effective in the hands of conscripts and cadets. Wielded in combination with a shield, these battle hoes were perfect in open combat. Fast and small, yet packing nearly the same punch as a double handed version, they were amazing in CQC. In duels, they were used either in akimbo version or rarely in single version. If used in the single version, they were always accompanied with another weapon, or, if not, the warrior would use fast and light attacks to wear down the opponent. |
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=== Engineer Battle Hoe === |
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Smaller than a Double Handed Battle Hoe, bigger than a One Handed Battle Hoe, used by battle engineers. These Battle Hoes are exceptional tools at digging and creating dug outs, while also being exceptional at plowing. They rarely find usage in offensive battles, but in defensive they are nearly abused. In Duels they are only used accompanied by another weapon. |
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=== Ceremonial Battle Hoe === |
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A Double Handed Battle Hoe, made out of gold, exclusively used for ceremonial purposes. They are still sharp and usable in combat, however they never have been used as such. They are generally given to Generals, High Position Individuals, Heroes or as gifts from the Kingdom. They were never used in duels |
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=== The Unknown/Prototype/Myth Battle Hoes === |
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==== The Double Headed Double Handed/One Handed Battle Hoe ==== |
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A prototype battle hoe, it was rejected due to its lethality, removing one of the single blunt parts of the battle hoe, making pacification or capture much more harder. However, it saw usage in duels. |
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==== The Multitool Battle Hoe ==== |
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A makeshift battle hoe, used in the Battle of Cresvlits. Severely underpowered and ineffective, it combined a sword, axe and hoe into one weapon. The Battle hoe was never touched by the army, and never saw usage after the Battle of Cresvlits. |
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==== The Maltrov Model Battle Hoe ==== |
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A Gen. 2 Battle Hoe, intended to be sold on the world market. Scrapped due to it removing many of the improvements of the Gen. 2 Battle Hoes and completely flopping on the world market. |
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==== The Staindall Battle Hoe ==== |
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A Gen. 3 Battle Hoe, heavily modified by Armand Staindall. The Battle Hoe had its head coated in coal, that if ignited could set the enemy on fire, used obsidian for the handle and was a much more stronger Battle Hoe in general. Its, however, unknown where it is, at the moment of writting. |
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== "Krause" The Legendary Battle Hoe == |
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WIP |
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[[Category:Artifacts/Items]] |
[[Category:Artifacts/Items]] |
Revision as of 09:58, 30 January 2022
The Battle hoe's were first introduced in the Battle of Cresvlits, firstly used by the socialists. They however were ineffective against the technologically advanced weaponry of the Cresvlits army.
Origins
Following the regrouping of the Socialist and Democratic forces in the nearby forests, a weapon shortage hit the Socialist army hard. Due to their high numbers, they had a hard time arming the volunteers and as such they needed to find a compromise. This came in the form of the Battle Hoes. Converted gardening tools, this was the perfect compromise and the perfect weapon of the Worker. The first generation saw makeshift battle hoes, with reinforced heads and/or sharpened heads. The concept was amazing, however how they were used was problematic. The Socialists used human wave tactics and the hoes were used as heavy hit weapons, this resulting in giant numbers of casualties. However the Cresvlits Army saw how good the Battle Hoes were, when used effectively.
After the Battle of Cresvlits
After the retreat of the Socialists in the forests, many of the Battle Hoes were left on the battle field. The Army took great interest in the discarded weapons, mostly the concept. A converted , cheap, reliable and effective tool, exactly what the army needed. Soon after the end of the civil strife, the second generation of Battle Hoes were born. Much more effective than first generation Battle Hoes, the improvements were many.
. | First Generation Battle Hoes | Second Generation Battle Hoes |
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Head | Reinforced heads with lead, sharpened and durable | Reinforced steel heads/Other strong materials heads, much more sharp and much more durable |
Base | Normal Base, same as normal hoes | Reinforced Steel base(able to use the butt for pacification or in two move combos) |
Handle | Normal Handle, made out of wood | Normal Handle, reinforced steel/other materials at the head to avoid the cutting of the head |
Vanity | Its a normal hoe | Sharper head, able to break most helmets, More variants, usable in most situations, Used with effective tactics. |
As Cresvlits needed them to be used effectively, the General Staff devised Hit and Run tactics for the Hoes and when in direct combat the were specialists in crushing skulls, being able to punch through most helmets used. However they became redundant as more improvements were needed.
The Third Generation
The best and last generation at the moment of writing, it improved the many logistical problems that the second generation had. These improvements came at a time of need, when a turn in prospitian politics happened. There were also more variations of the weapon.
Firstly, the biggest change was the process of production of the Battle Hoes. With the entry of Bistritza into the Kingdom, a mountain based town, materials were much more easier to be obtained and as such a blacksmith was established, however the main production base remained in, the old Cresvlits, Donslau. The heads were now made out of cast iron, removing the need of molding, as the iron/other material was molten down and put in a mold, then cooled in cold spring water. This effectively removed a lot of the waiting, not only that, but also a lot of the handle was made of cast iron as well.
. | Third Generation Battle Hoes |
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Head | Made out of Cast Iron/ Obsidian/ Gold(ceremonial purposes) |
Body | Mostly made out of Cast Iron |
Base | Made out of Cast Iron/ Obsidian/ Gold(ceremonial purposes), serves the same purpose as the Second Generation Battle Hoes |
Handle | Made out of wood, sometimes has textiles for comfort/ utility |
Vanity | A hollow body so it has much more higher ergonomics, many more variants introduced, an even more sharper head, better tactics |
Tactics
Following the introduction of the generation 3 Battle hoes, the tactics of the Kingdom changed in order to favor the use of this weapons. The tactics came at a time when the Kingdom was fighting a weapon/army shortage with many believing that joining the army could be a death sentence.
The "Hrebenčuk" Doctrine
Using the terrain around the Kingdom was necessary for the Army, as it had thick forest to the north, to the west a river line and then more forests and to the south the old Acquindavian mountains. This presented the small nation with much protection and with an opportunity. Why not use the natural terrain against our enemies. As such the "Hrebenčuk" Doctrine was built on the guerilla warfare doctrine. Avoiding open confrontation against enemies, attacking them in the forests, while they were moving and/or while they were stopping for a rest, in small groups of 3-4 soldiers. The Gen. 3 Hoes were incredibly fast, and deadly, if the enemy wasn't prepared and, as such, the tactic proved useful and effective.
The "Valerian" Doctrine
Though the Hoes proved effective in offensive battles, being able to tear down defenses, they would find usage in the defense as well. Still being a hoe, and as such a good gardening tool, it could still plow the land. This in combination with some water, created mud, effectively slowing down most enemy advances. The "Valerian" Doctrine based on that fact alone. Using the Battle Hoes, the land was made into mud and when the enemy came, they got stuck in the mud, them being at the mercy of the army's arrows/cannons. This however could be easily prevented if the land was either sand/stone, but the Cresvlitsin Plains and most of Prospit being fertile soil, resulted in this tactic becoming a favorite amongst the defense generals of the Kingdom.
Variations
Double Handed Battle Hoe
Not rare sight on the battlefield, these elongated hoes, proved to be effective in the hands of capable soldiers. Wielded with no shield, these battle hoes were perfect in the hands of nimble/agile warriors who could deflect blows easily. In duels they were considered long-range weapons, being on the same levels as The Spear and The Halberd.
One Handed Battle Hoe
Even a more common sight on the battlefield, these short hoes, proved to be effective in the hands of conscripts and cadets. Wielded in combination with a shield, these battle hoes were perfect in open combat. Fast and small, yet packing nearly the same punch as a double handed version, they were amazing in CQC. In duels, they were used either in akimbo version or rarely in single version. If used in the single version, they were always accompanied with another weapon, or, if not, the warrior would use fast and light attacks to wear down the opponent.
Engineer Battle Hoe
Smaller than a Double Handed Battle Hoe, bigger than a One Handed Battle Hoe, used by battle engineers. These Battle Hoes are exceptional tools at digging and creating dug outs, while also being exceptional at plowing. They rarely find usage in offensive battles, but in defensive they are nearly abused. In Duels they are only used accompanied by another weapon.
Ceremonial Battle Hoe
A Double Handed Battle Hoe, made out of gold, exclusively used for ceremonial purposes. They are still sharp and usable in combat, however they never have been used as such. They are generally given to Generals, High Position Individuals, Heroes or as gifts from the Kingdom. They were never used in duels
The Unknown/Prototype/Myth Battle Hoes
The Double Headed Double Handed/One Handed Battle Hoe
A prototype battle hoe, it was rejected due to its lethality, removing one of the single blunt parts of the battle hoe, making pacification or capture much more harder. However, it saw usage in duels.
The Multitool Battle Hoe
A makeshift battle hoe, used in the Battle of Cresvlits. Severely underpowered and ineffective, it combined a sword, axe and hoe into one weapon. The Battle hoe was never touched by the army, and never saw usage after the Battle of Cresvlits.
The Maltrov Model Battle Hoe
A Gen. 2 Battle Hoe, intended to be sold on the world market. Scrapped due to it removing many of the improvements of the Gen. 2 Battle Hoes and completely flopping on the world market.
The Staindall Battle Hoe
A Gen. 3 Battle Hoe, heavily modified by Armand Staindall. The Battle Hoe had its head coated in coal, that if ignited could set the enemy on fire, used obsidian for the handle and was a much more stronger Battle Hoe in general. Its, however, unknown where it is, at the moment of writting.
"Krause" The Legendary Battle Hoe
WIP