Archive:Magic and the Arcane: Difference between revisions

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* Water - Often seen as representing change as well as death. It's often said that a river is what separates the living world and the afterlife and the water from that river comes from a cosmic tree.
* Earth - Earth is seen as representing creation and life. It is neither chaotic nor has order but can withstand the test of time and crumble to the architect's tools.
* Air - like water it can represent change however it can be a more destructive, forcehowever asit stormscan comegive fromlife itto the world. HoweverBecause of this people see it canas givesomething lifethat toties the worldelements together.
* Spirit - spirit is the most free of the Elements. Nothing physical truly contains it yet one can be surrounded by it. It is often associated with the mind and can heal it or control it.
 
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=== Alchemy ===
Alchemy is the art of changing a substance into a preexisting or theoretical substance. It primarily uses flux to shape materials but a input of a secondary power is needed. Most commonly used is heat. Alchemy is often used to make potions and treatments in Alathra but some have used it to make other materials, but be it rarely.
 
=== Thurgy ===
Thurgy is the ability to change mundane materials into something Arcane. It primarily uses Flux but also uses Arcane powers alongside it. Because of this it is easier to create complex materials and mechanisms. However, with the aid of Other entites one can surpass what is normally possible.
 
=== Biomancy ===
Biomancy is the ability to control and change living material. It makes use of primarily earth flux though Arcane powers are used for more complex procedures. It has the ability to alter plants and animals but is often used in healing as users of this art can heal devastating and life threatening injuries. It has also shown the ability to replace lost body parts with no problems.
 
=== Necromancy ===
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