Archive:Magic and the Arcane: Difference between revisions

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=== Alchemy ===
Alchemy is the art of changing a substance into a preexisting or theoretical substance. It primarily uses flux to shape materials but a input of a secondary power is needed. MostThe most commonly used is heat. Alchemy is often used to make potions and treatments in Alathra but some have used it to make other materials, but be it rarely.
 
=== Thurgy ===
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=== Necromancy ===
Necromancy is most often the communication and gathering of information from the dead. Though more experienced and practiced necromancers can raise the dead. However this side of magic is rarely used due to its representation as an evil and dark magic. Necromancy strangely uses water flux as a primary source of manipulation.
 
=== Runes ===
Runes are a form of controlled magic that use symbols to perform certain activities. This is most likely due to content use of the Runes over an extremely long period of time, so much so that they were given power. Runes are commonly used as remote spells or as wards that keep out some entites.
 
=== Spells and rituals ===
Some categories of magic fall under what are known as spells. These are designed to best suit the user and can be adapted to perform other tasks. The way these spells are performed is best done by what is preferred to the caster. Rituals on the other hand can't be changed with ease and follow a strict set of rules and requirements. Often they are activated by a catalyst such as a phrase of words or a sacrifice. It should be also known that spells are designed around an element and if the caster is attuned to that element then it will be easier for them to use. If the person has a lesser attunement that aids the greater than the spell will be stronger and easier to cast.
 
=== Goetia ===
Goetia is the use of demons to help a person. It makes use of greater demons to perform a task. However the person can not control the demon and must ask for its help. A summoner must also know what demon to summon first as every demon does something different. Demons can be called upon via name said or written down as a sigil. One must remember to respect a demon and never demand something. No demon is stronger or weaker than another and no demon is above or below another.
 
=== Druidic magic ===
Druidic magic is the manipulation of nature while not changing it. Unlike its more chaotic and rule breaking cousin Biomancy, Druidic magic can not change what there is but instead makes use of the abilities of what is around. In some cases it is thought as a request system instead of one controlling. Druidic magic is highly common around Alathra as many depend on nature to aid them. Earth flux is primarily used in this form of magic.
 
=== Blood magic ===
Blood magic is often seen as a highly forbidden type of magic. It often revolves around blood sacrifice, the giving of flesh, cannibalism, and the creation and birth of life. Blood magic is a quick and fast acting type of magic. People who use it often do so because it is cheap. However it doesn't last long and can require constant sacrifice to maintain it. Its most commonly used for a quick gain of power or for a bountiful harvest, though it has other uses.
 
=== Dark magic ===
With the aid of dark gods and spirits one can perform dark magic.
 
=== Golemancy ===
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