Jump to content

Archive:Rhonin Tapperhet: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 8:
Although Rhonin lived most of his life in Freeport/Snowport, he has always longed to explore the world of Alathra, to learn about other nations and their culture, their languages, their lives. His parents, however, never saw him more than a child, and never allowed him to adventure past the border of the city, even to the neighboring town of Snowpia or what is now Hightower. In some ways, this was good, it prevented Rhonin from aimlessly wandering the frozen plains of Gaushan, the South-Western continent of Alathra. Kept him from suddenly falling through the snow into some large icy cavern or being ripped apart by a pack of hungry wolves. Despite that, it only made his hunger for adventure grow, leading him, after his 10th birthday, to disobey his parents' wishes and venture outside Freeport. He made it to Snowpia, past Hightower, and into the wilds. Once he made it to the lake north of Snowpia, however, he decided to walk out onto the ice, which began to crack under the weight. He didn't seem to notice, and before long the ice broke open, and he plunged into the frigid water below. If it wasn't for the help of some nearby Ice Fishers that saw the ordeal occur, he wouldn't be alive today.
 
== ValorsFamily HallLine ==
Rhonin Tapperhet is the youngest in the long line of the Tapperhet family. His parents were Oddmund Tapperhet (Father) and Kjellfrid Tapperhet (Mother). His grandparents, Helge Tapperhet (Grandfather) and Freya Tapperhet (Grandmother). His Great Grandparents, Njord Tapperhet (Great Grandfather) and Eir Tapperhet (Great Grandmother). All going back to the first recorded Tapperhet, being Sigurd Tapperhet. Who, after his parents passing, had changed his name to Stigandr, meaning Wanderer.
 
 
 
= Valors Hall =
 
== Rhonin's First Encounter with Valors Hall ==
Although after the incident he was more hesitant to go exploring, about a year later, upon hearing some rumors among the other children in Freeport about a ruined castle-like structure out of town a ways, his interest was piqued, and he decided to go out to see it that night. Packing up some supplies, he snuck out of his house, and made his way in the direction the children said it was. After walking for a while, he finally laid eyes upon the ruin. Cautiously stepping up the staircase, he noticed an old wooden sign posted between the two massive doors, reading: "Valors Hall". Stepping to the side and pushing one of the doors open, he peaked inside but could see nothing. Lighting a lantern he brought with, he walked inside, taking in the massive room he just stepped in to. After finding a doorway on the left side of the main hall, he entered a small room that had bookshelves, lecterns, and stacks of book all over the place. He opened the first one he saw, being one on a Lectern, and began to read. As he read, he realized the significance of the building he was standing in, and the history behind it. Grabbing the book and stuffing it into his sack, he began walking back to the main hall, when he noticed there was two extra lights coming from the main doorway. Extinguishing his lantern, he ducked behind a pile of books where he had a view of the main hall. Two men, wearing dark clothing and carrying weapons, had entered the ruin, and begun looking around, talking to each other as they did. (For simplicities sake, I will mark who is saying what)
 
Line 101 ⟶ 106:
Rhonin, now at the bottom of the staircase, looks around in the room he is now standing in. Dozens of large sacks, presumably filled with loot from different raids, is scattered across the room. Gold coins are scattered about, and on a pedestal at the end of the room sits a Sword made of Netherite. Walking up to it, Rhonin picks up the blade and reads an inscription on its handle that reads: "Valors Dawn". Grabbing a nearby leather sheathe and putting it on, Rhonin slides the sword into it, along with grabbing a few handfuls of gold coins. Seeing a lever on the wall, he pulls it, pulling a shelf to the side and revealing a tunnel. He throws the key back into the room and walks through the tunnel, exiting where Ardora would one day be made. After running back to his home in Freeport, he shows his parents all that he found. The gold his parents used to take care of the family, his parents allowed him to keep the sword, but didn't let him play with it until he was older.
 
== Valors Hall and Freeports History with the Tapperhet Family ==
Valors Hall was actually the home of the Tapperhet family. Constructed long ago by Stigandr Tapperhet, after meeting the love of his life, Linyive, who, after they married, changed her name to Eyvor, meaning "Happiness" after seeing how happy Stigandr was after their marriage. Valors Hall then became the centerpiece of a small town the family had made, consisting of mostly family members, while travelers seeking refuge or a small place to settle down began coming to it. The place was called Hvilested, meaning "Resting Place". However, it was raided by a group of bandits shortly after Rhonin's grandparents were born, causing them to flee for their lives. All who were left were slaughtered, and Valors Hall is the only thing that remained, due to it being made of solid stone. His great-grandparents fled to a town not far from Valors Hall that was being constructed, called Freeport. There, after finding respite, had a child, a boy they named Helge Håp Tapperhet, Håp meaning "Hope". Rhonin's family never returned to Valors Hall, believing it to be haunted by the spirits of those who had died that fateful day the town was raided.
[[Category:Players]]
Cookies help us deliver our services. By using our services, you agree to our use of cookies.