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{{Archive|status=done|player}}
== Beginnings ==
[[File:Dank skin.png|thumb|325x325px|Dankonia, dressed in the traditional garments of the frozen outlanders, circa July 2021.]]
Dankonia came to the world of Alathra by ferry from an outland colony in the summer of 2021, shivering in the warmth of the newfound land as he awaited landfall. By birth, Dank belonged to a small band of cold-weather settlers, humans, with many a day being freezing temperatures, and was hence unused to the hot climate of the new world. By negative consequence, his previous residence and village was incinerated when after his tribe had a run-in with unfriendly neighbors, and, ergo, natural coexistence with his previous climate took priority to wealth and security upon arrival, being unable to adjust. He settled in Hightide, an icy region off the coast of Eastern [[Archive:Arith|Arith]]. While accustoming to his new climate, however, he found the town in the region to be malicious and seething with animosity - sheets of cloth and coin were used to represent product and material wealth, unlike the collective wealth and barter between settlements which took place in the outlands. It also seemed to him that this coinage would then be used for only nefarious things, the comings and goings of drunks and threatening people from races diverse in origin being the basis for his ideas. The worst part for Dank was that everyone wished to have more of it. No one was spared. To Dank, life operated off of it here, and if you didn't have it, you were forgotten. Some were killed for it. Some even became corrupt. Dank took note of this but continued to try and adapt to the new situation he was presented with.
 
== The Spiral Downwards ==
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==== The First Begrudging ====
Resuming where stopped, Dank, stuck in the ways of collectivism, borrowed materials from neighbors in the village to create a house near the Hightide Castle, and began to reach out to people in his community to get to know the area. The first person he came to know was Cody2979, the then-ruler of the [[Archive:Free Cities of Alathra|Free Cities of Alathra]] and mayor of Hightide. Cody introduced him to the local culture, which Dankonia promptly dismissed, and the local storage, which Dankonia promptly took notice of. Then, when Cody then took a leave of absence for nearly a week the next day, Dank used nearly half of all the wood and ore stores which the town had saved up. Upon his return, Cody told Dank of the punishments which would occur if he was to repeatedly steal from neighbors and the treasury, with confiscation being the least of the actions. Cody also told Dank that the materials he wished for building could be found across Arith and purchased with money if collected, and so Dank set off to create money.
 
However that was achieved, Dankonia did not know, but shortly after, he was sure that it could not be found in Hightide, as icebergs did not contain anything at all except food (from personal experience). Traveling across Arith in search of a higher source of money, he stumbled into a tavern where he heard that gold could be found in higher quantities in mesa formations. Conversing with Cody shortly after hearing this, he agreed that he would depart from Arith, Hightide, and the F.C.A., taking all of his possessions, and relocate to the mesa region in [[Archive:Acquendavia|Acquendavia]] claims. This, he agreed, would disassociate him from the F.C.A., but on a personal note would also force him into a slaving, tireless search for safety in an uncomfortable climate. And, only for the sake of the source of life: money - a cause which he already found ridiculous. Dank departed by nightfall, taking few personal affects with him, and established a settlement on the Southwestern [[Archive:Prospit|Prospit]] Mesa known to locals as Adavvit. Upon returning to vacate the rest of his possessions, however, he found his home to be gone. It was found that the day before, soon after Dank left, Cody had instructed the town to tear down his house, claiming most of its possessions for the treasury of Hightide. Dankonia sank to his knees at the sight of a small crater and wept. How could Cody, a man with everything, rob a man who is so devoid of possession and take what little possessions he had? What was the purpose? What could the materials Dank had used and collected mean to a figurehead? Dankonia, now Begrudged, figured Cody to be a tyrant, a floundering leader with corrupt motives and petty attitude, and silently took his leave, wishing to one day burn down the crown jewel of what was a flatulent ruler.
 
=== ''The Long Haul'' ===
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After building most of his new dominion from the ground up, Dankonia came down ill with a strong fever, halting the completion of his beloved project. This fever would be attributed to the climate, which was diagnosed as too 'hot and strong' for Dank when he went to get examined in Lothridge. As many days of rest as it would take to break the illness and medication was prescribed, and so Dank returned to Adavvit, shambling home along the road without assistance. As he laid down to recover in the center chamber, Dank wondered how soon he would be able to resume construction - a few days, maybe? A week? Hopefully not a month, he thought, and began to rest.
 
Dankonia awoke from his slumber a while later. Having been tossed into a corner, he found himself on a hard floor and inside an empty building: no bed and no belongings. Dank scoured his home for signs of the men who did this, although he knew that they would be long gone - his slumber felt far longer than intended. When he found nobody, he decided to check the damage, and found relatively little in the core, where his stores had been. A final survey, though, of all the other damage he had found strewn about made Dank stagger: broken ceilings were rampant from grievers, as well as broken walls. The pit had been defaced, with the floor nodes having been splintered and cracked so that you could see the bazaar below. The bazaar itself no longer sported its colorful mosaic nor its stalls, and parts of the knoll had been desecrated and torn up, with dirt missing in some places and towers of stone receding into the sky in others. His home had been destroyed yet again. For days, he confined himself in the pit of Adavvit, attempting to rebuild his second home, but instead he wept, another home stolen from him by bandits, and he fled to yet even further shores on the nearby continent of [[Archive:Koganon|Koganon]], looking for a new beginning.
 
=== ''An Era of Flight'' ===
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==== The Final Days ====
Dank despised life, and traveling to a mesa biome, he gave into his deepest fear: money. He began a shop at Adavvit, a small east mesa town which he began long ago and refurbished/ repaired upon arrival. And, coming into his age, he passed away, no closer to peace at any other point in his life except then.
[[Category:Alathra Players Archive]]
{{DEFAULTSORT:Dankonia,_The_Begrudged}}
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